![]() ![]() ![]() Early Access had given Unknown Worlds time to hone and refine the expansive world of Subnautica, and I was worried that a smaller amount of development time would get in the way. That said, it was with some hesitation that I booted up the new standalone campaign, Below Zero, because replicating the mood and runaway success of Subnautica is a big ask for any developer. Unsurprisingly I did love it, bar the frustrating lack of direction and end-game resource grind that sapped a lot of fun out of the last hour or two. ![]() The stage was well set for me to love Unknown Worlds’ Subnautica despite it being a survival game, one of my least favourite genres to come out from the last decade.
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